Even while growing up, sci-fi games have always held a special place in my heart. Games such as Halo, Knights of the Old Republic, Mech Assault and Fallout are some of my fondest childhood memories. As an environment artist, I desire to bring color back to the medium by taking a cue from the vibrancy of fantasy games and melding that with the technological aspects of science fiction as games such as Destiny or Prey have done successfully.
Along my art expeditions, I've picked up many skills in a wide variety of areas including hard surface modeling, organic sculpting, texturing and procedural material generation, rigging and animation, lighting, shaders and more. I'm a *curious lad* and I'm always excited to add to and expand my skills and abilities in the journey to tackle new and interesting challenges!